FOTB Elevator Pitch - 3D Rendering Optimization for MMOs

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Uploaded by on Sep 25, 2009

Presentation during the "Three Minute Wonders" session at Flash on the Beach 09 in Brighton. Michiel van der Ros from Virtual Fairground (Amsterdam) presents their work on a Massively Multiplayer Online Game engine in Flash.
Main topic is the rendering of custom 3D Avatars within an isometric world, and how this has been optimized to get dozens of animations playing at the same time.

Create your own avatar: http://www.clubgalactik.com
Company website: http://www.virtualfairground.com
Slides: http://www.slideshare.net/micros123
Twitter: http://www.twitter.com/micros
Linkedin: http://www.linkedin.com/in/micros

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  • Cool stuffs dude!

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