Self made Amiga video game "Sticky" - made when I was 14
Uploader Comments (wirrwarr)
All Comments (11)
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Nice one :)
Any chance you can make it public wirrwarr? Would be great to play this one.
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3:47 reminds me a bit of SNOKIE on the C64 :)
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fine fine work you need to be in the industry if you are not already
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No, they re self made. I didnt even know that game when I made it.
Search for "Tearaway Thomas" and do a deep comparison; you will see that nothing is identical, I cant even find real familiar things. Its just because you know Tearaway and everytime you see a Jump&Run concept game, you recall your memorizes that cheat to your senses like the "first come, first serve" principe. Its psychology.
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This is great. If it would have been published, I would say at least 1000 copies would have been sold.
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looks like you have Metroid's Varia suit when you jump.
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Impressive, and especially so at fourteen!
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cool ,, great stuff there :D i remmeber making a game in amos called futurecop LOL wasnt as good as this though ,, great work :)
thats brilliant. What games do you make now?
I made some games but I had no choice but to use combination Basic and machine language. except on the Amiga I used AMOS. What language did you write this in?
cjunk351 3 years ago
1) In the past I took the challenge to start a 3D game based on vector maths but due to lack of free time I've currently frozen the development process.
2) I wrote the speed critical parts in Assembler. Things like figure control were written in Blitz Basic 2.
wirrwarr 3 years ago
I wasnt using Fraps because it lagged my game too much.
Maybe I'll find a way ... but if someone knows a better alternative, let me know. I would re record it in the better quality
wirrwarr 4 years ago