More info here: http://achrongame.com
Chris (green) and I (Mike - blue) battle against testers Greg and Konrad in testing new balancing and unit behaviors. This is a skirmish map that starts play...
More info here: http://achrongame.com Chris (green) and I (Mike - blue) battle against testers Greg and Konrad in testing new balancing and unit behaviors. This is a skirmish map that starts players off with a set number of units and chronoporters, and does not allow the building or resource gathering aspects of Achron. The total game lasted about 18 minutes.
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For jumping into the future, did you make some sort of super-fast algorithm to quickly determine what happened in-between?
It's just mind-boggling, what you two are doing. So, is there like a set amount of time by which you have to be winning? Or do you just play until you kill all the opponents?
I've just spent about half an hour on the game's home page, reading and watching videos.
Now my head hurts. On the one hand, this is so brilliant that it's a must-have. On the other hand, this is so brilliant that I'm probably too dumb to play it properly.
Autoshare makes certain YouTube activities public on the services you choose. Select only the services you are comfortable with - like Facebook, Twitter, or Google Reader - to let your friends know what you like on YouTube. You can turn Autoshare off at any time.
For jumping into the future, did you make some sort of super-fast algorithm to quickly determine what happened in-between?
It's just mind-boggling, what you two are doing. So, is there like a set amount of time by which you have to be winning? Or do you just play until you kill all the opponents?
Now my head hurts. On the one hand, this is so brilliant that it's a must-have.
On the other hand, this is so brilliant that I'm probably too dumb to play it properly.
And the further in the past you are, the more it costs.