This is my Playthough in Street Fighter!I got some luck on using the Fireball Special Move!I split The Playthough into Parts because the Playthough is over 10 Minutes Long!This is The Last Part in the Playthough!Enjoy!
Street Fighter (c) 08/1987 Capcom.
The original! Ryu and Ken go after ten of the world's toughest brawlers. You've got a lot to learn before you defeat me!
- TECHNICAL -
Main CPU : 68000 (@ 8 Mhz)
Sound CPU : (2x) Z80 (@ 3.579545 Mhz)
Sound Chips : YM2151 (@ 3.579545 Mhz), (2x) MSM5205 (@ 384 Khz)
Screen orientation : Horizontal
Video resolution : 384 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 1024
Players : 2
Control : 8-way joystick
Buttons : 6 (LP, MP, HP, LK, MK, HK)
- TRIVIA -
Capcom's first one-on-one fighting game.
The original location test version of this game used pressure sensitive pads (Mechatronics) to measure the three strengths of attack used in the game - the bonus stages were unregulated tests of strength where the harder you hit the pad, the more you would score. You can imagine how much abuse the machines took, apparently one individual climbed up on top of the machine and drop kicked it to get a high score. After a large number of injuries and a high damage bill, Capcom replaced the system with individual buttons for each strength - the now common 6 button layout.
'Ryu' can mean 'dragon' and 'Ken' mean 'fist' or 'punch'. The two names together roughly make the phrase 'dragon punch'. The dragon punch move has been copied over and over in most if not all subsequent fighting games released.
Ryu and Sagat were mostly based on 'Yoshiji Soeno', a 'Kyokushin Karate legend' and 'Reiba', the 'Dark Lord of Muaythai' from an old Japanese martial art comics called 'Karate Baka Ichidai'.
Mike Bison is Capcom's homage to Mike Tyson.
In the England (Birdie) stage a poster for 'The Velvet Underground' (a cult 1960's rock band) is clearly visible alongside another poster for 'Ian Dury and the Blockheads'. The Blockheads were a popular British pub-rock band who disbanded in 1982 but reformed in 1987 for a tour of Japan, two months before the release of this game. A third poster advertises 'Ristorante Donnaloia' an expensive Italian restaurant in Kobe, which still exists to this day. Also on this stage the name and likeness of at that time Capcom USA Vice President of Sales and Marketing 'Bill Cravens' is grafittied on the shutter in front of the 'Block Heads' pub.
Alfa Records released a limited-edition soundtrack album for this game (Capcom Game Music Vol.2 - 28XA-203) on 25/03/1988.
- UPDATES -
The Japanese version :
* Has different words spoken for Ryu and Ken during their special moves than the other versions. Ryu and Ken shout 'hadoken!', 'shoryuken!' and 'tatsu-maki-senpuu-kyaku!' during respective special moves in the Japanese version, while they shout 'hellfire!', 'dragon punch!' and 'hurricane!' on all other versions.
The prototype version :
* Has no demo mode.
* Different colors on highscore table.
* Different hole on in the wall during the title screen.
* Is highly bugged.
* No digitized voice samples.
* Characters share stage music.
* Ryu's victory pose is visually different.
* Different sound effects for everything.
* Different intro/outro music.
* Must win three rounds to win the match.
* Typo in victory quote screen, 'Rut Don't Forget...' instead of 'But Don't Forget...'.
* No stage select when you start the game.
* The Hurricane Kick does not seem to be in the game.
- SERIES -
1. Street Fighter (1987)
2. Street Fighter II - The World Warrior (1991)
3. Street Fighter II' - Champion Edition (1992)
4. Street Fighter II' - Hyper Fighting (1992)
5. Super Street Fighter II - The New Challengers (1993)
6. Super Street Fighter II Turbo (1994)
7. Street Fighter Alpha - Warriors' Dreams (1995)
8. Street Fighter Alpha 2 (1996)
9. Street Fighter III - New Generation (1997)
10. Street Fighter Alpha 3 (1998)
11. Street Fighter III - Second Impact : Giant Attack (1998)
12. Street Fighter III - Third Strike : Fight For The Future (1999)
13. Hyper Street Fighter II - The Anniversary Edition (2003)
- STAFF -
Direction : Piston Takashi
Planner : Finish Hiroshi
Programmer : Fz 2151
Character designers : Crusher Ighi, Dabada Atsushi, Bonsoir Yuko, Ocan Miyuki, Bravo Ovu, Innocent Saicho
Sound and music : Yoshihiro Sakaguchi
Hard planner : Punch Kubozo
Mechatoronics : Strong Take, Radish Kamin
- PORTS -
* Consoles :
NEC PC-Engine (1988, "Fighting Street")
Sony PSP (2006, "Capcom Classics Collection Remixed")
* Computers :
Sinclair ZX Spectrum (1988)
Commodore C64 (1988)
Amstrad CPC (1988)
Atari ST (1988)
Commodore Amiga (1988)
PC [MS-DOS]
PC [CD-ROM] (1999, "Capcom Arcade Hits Volume 1") : also includes PDA version for Nexio S160
What videos! But don't forget there are many guys like you making videos on utube all over the world.
screamingdean5 2 years ago 47
0:38 wtf the damage that shoryuken made !
Julienfun 1 year ago 17