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iClone Pipeline Tutorial - Exporting iClone Motions to Daz Studio

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Published on Jun 21, 2012

In this tutorial, you'll learn how to take a motion in iClone's iMotion format and apply it to a Daz character in Daz Studio. This process involves first bringing your Daz character into 3DXchange 5 in order to go through the characterization process, which involves bone mapping in order to synchronize the motion to the character's bone structure. It's easy and quick, and you'll see great results!

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