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MTA San Andreas: house killer

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Uploaded by on Aug 4, 2010

Get MTA SA from: http://www.mtasa.com

This is my small gamemode which takes place in CJ's house. You can spawn an AI killer with a knife or chainsaw. He follows the path nodes to get to the player. He can also feel when he's stuck and jump over obstacles. But as you can see, in spite of being very dangerous, he's not perfect. I still need to put some more path nodes to prevent him from getting stuck and improve code to reduce FPS lag :)
The only data synced by the script is killer's target. Keypresses are simulated on each client individually.

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Uploader Comments (DoomedSpaceMarine123)

  • Download link???

  • @kornej97 No link. Maybe I will release it someday, but there's not much to do. It's only a preview of artificial intelligence.

  • bla.. kaip tuos npc padaryt :/

  • @Oxygh3nz Paprastai, su createPed...

  • @DoomedSpaceMarine123

    Nenorėtum tutorial'ų padaryt skript'inimui? ;D

  • @Oxygh3nz Nežinau... Tingiu :D

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All Comments (43)

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  • stipri kurva :D

  • 0:32 - "I am a man of peace" - Said this poor man, while knifing.

  • it's perfect but i will need it to put in my house :D

  • Send me this script please , i need it to create a witch in the forests xD!

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