Pretty much. The Amiga was limited to four hardware channels which meant for some games with complex music, you had the choice of music or FX but never both.
Later on as programmers started exploiting the hardware, they found ways of using spare CPU cycles to mix the audio in software, allowing for up to seven virtual channels and games like Turrican 2, 3, Stardust, Yo Joe used this to great effect - Turrican 3 even having Dolby Surround sound, but ports continued to be ported lazily.
The music in the last stage... D:
loop, loop, loop...
dabbasw31 1 month ago
@OleMenn Don't blame the hardware, blame CORE for being so lazy to do a proper Amiga version.
janmansde3dede 6 months ago
Thumbs up if you ever played the Sega Master System version and found it vastly superior to this one.
OleMenn 8 months ago
where's bean??????????????
travisino123 1 year ago
@CrucialQuilava but there not green so..... Did Bean have brothers?
CrucialQuilava 1 year ago
is that bean... Bean The Dynamite!!!!!
CrucialQuilava 1 year ago
Any chance you will add a longplay of the arcade version someday?
andoc 1 year ago
Thanks for share this video, remind my memory with my sister played in childhood~
animatist 2 years ago
this is a pretty mental game in retrospect
iainhead 2 years ago
Pretty much. The Amiga was limited to four hardware channels which meant for some games with complex music, you had the choice of music or FX but never both.
Later on as programmers started exploiting the hardware, they found ways of using spare CPU cycles to mix the audio in software, allowing for up to seven virtual channels and games like Turrican 2, 3, Stardust, Yo Joe used this to great effect - Turrican 3 even having Dolby Surround sound, but ports continued to be ported lazily.
uknortherner2000 2 years ago