Rpg review of pathfinder rpg after many months of play by sean connors
Uploader Comments (TheOutsiders68)
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All Comments (49)
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Thanks for the vid review. I'm looking at getting a system after many years out of the hobby and have now decided on Pathfinder over D&D 4th. I'm planning to get the Core book, Bestiary, Inner sea Guide and an adventure module to see how these things are written nowadays.
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Wow. We never allowed a 20 max character ability. We rolled 4d6 and you can throw out the lowest dice. You do that for each ability. Then you add or subtract the race bonus. Then you can add to an individual ability at a cost of 2-1 BUT could not exceed 18.
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I am interested in Pathfinder but I find your review to be lacking. Game balance is meaningless to a good DM; he can easily put a scare in PCs. Rules are merely a skeleton for
storytelling. You are the DM nothing is overpowered
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ask players to go for the odd feat for spice not sheer power. powerhouses can get boring so consider thinking about building on character's personality, everyone has hobbies that do little for their profession yet in their spare time its what they love to do. If you encourage role-playing you'll get a peak experience with memorable characters. Our group rarely plays characters higher than level 15 and the odd session we try our secondary or third string characters out to keep things fresh
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None of my players have ever chosen to take a hit point for favoured class bonus. We use the hell out of skills in my campaigns.
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Usually I only do 20 point buys, which seems to make nice average characters. and the core rules do say that 4d6 is default method. Most of my players take the skill point... it might vary depending on the campaign... there's a lot of roleplay in my games, and after the 5th time the group has no one with Knowledge(Arcana) or they fail to climb a wall and get stuck for hours they start to put a lot more effort into skills
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13. My apologies. Statement 7 was a little out of line. Still, saying something 'falls apart' or 'doesn't work in play' is reaching. I've seen a lot of what you've mentioned in the negative work out just fine. Though I think I agree on the undead aspect. I think they need the miss chance AND the half damage without ghost touch weapons. A lot of what I mentioned is simply disputing your claims, the game does have flaws but they vary from group to group rather than being anything concrete.
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11. I admit, I do miss the 50% chance of the weapon damage from magical weapons. I think it balances out however. You also forget the golden rule: whatever the players can do the NPC's can do, and sometimes better. Toss in an evil cleric with those undead and that encounter takes on a far more lethal tone. It's all in how you build it.
12. "Doesn't work in play" is an incredible logical fallacy. "Doesn't work for me and my group" is more accurate. New rules often mean changing your approach.
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8. Personally. I think the sweet spot is still there. I like to think it's broader even rather than smaller.
9. I agree, the old grapple rules weren't as complex as people thought. The knew Combat Maneuvers rolls work fine, I've seem them effective at high and low levels for PC's and monsters.
10. CR's are hard to calculate, I find it a flaw of 3.5 in general. I think PRPG gets them a little closer to the mark but still misses here and there.
Yeah I kind of agree. Much like 4th edition, even at low levels its tough go put a real scare in players, short of throwing the APL levels out the window. But I guess if it boiled down to choosing one system: 3.5 or Pathfinder, which would it be?
Ghaladen 7 months ago
@Ghaladen pathfinder with changes
TheOutsiders68 7 months ago
Thank you for the insight. I haven't played PF yet but I have heard about the evolution of the "power creep" in the game. Not to my taste really, as I felt that 3e was already a bit too over-the-top as is.
Then again, it's no secret that I'm a bit burned out on "high, epic fantasy" these days...a rather distressing position to be in when one considers the games that dominate the core of the hobby.
Webhead123 11 months ago
@Webhead123 hi mate been away a bit whats happening.....
TheOutsiders68 7 months ago
does Pathfinder still use that crappy challenge rating system when building monster
encounter groups?
TheOnlyAttrition 11 months ago
@TheOnlyAttrition the challenge system altered slightly but still the same idea..
TheOutsiders68 11 months ago