"Planck Physics Engine" is my completion of coursework in Computer Science (undergrad course at Federal University of Santa Catarina, Brazil). The title translation is "Physics-Based Animation: Development of a Rigid-Body Simulator for Interactive Applications" and it will be presented in June of 2011.
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"Planck Physics Engine" é meu trabalho de conclusão do curso em Ciências da Computação (UFSC). O título é "Animação Baseada em Física: Desenvolvimento de um Simulador de Corpos Rígidos para Aplicações Interativas" e será defendido em Junho de 2011.
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More info:
https://sourceforge.net/projects/planck
Second video:
http://www.youtube.com/watch?v=iqzAWB4Yl5w
@MrChigurh Thanks! It took almost a year, but that was because I didn't know anything about physics simulation and I was not exclusively dedicated to it. It's not so hard as it appears to be. :)
sms1986 4 months ago
Great job! How long did it take you to create it?
MrChigurh 4 months ago