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IDF 2009: "Sean Maloney Keynote- Larrabee Execution Update"

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Uploaded by on Sep 22, 2009

Check out Sean Maloney talking about the Larrabee graphics engine.

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Science & Technology

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  • likes, 33 dislikes

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  • We appreciate all the comments and dialogue. Just keep it clean pls.

Top Comments

  • You don't really know what you are talking about. Larrabee is going to support the DX API. Thus, developers just need to develop for DX, not for the specific hardware. That is why DX exists. Did you not know that?

  • This is highly dissapointing. They should have made it to competitive rasterized 3D graphics acceleration by now. Instead, we get raytracing demos, which for all intents and purposes are useless in today's commercial console and computer games. Intel should get over themselves and get their act together. No programmer is going to switch over to raytracing graphics in order to accommodate their bizzaro-world "x86 GPU" hybrid.

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  • @calumknight1984 They can already to do that if they want, you don't need x86 to program to the metal. Now x86 instruction set will make it easier to do obviously but performance will suffer in gpu type applications. Larrabee will never see light of day as a gpu, it will be used for HPC only.

  • @mygaffer actually slightly off a bit the big appeal to this is they dont need to use dx AT ALL, they can skip the overhead involved with using dx/opengl api's and program DIRECTLY to chip. So basically if the programmer thinks they can pull it off they are free to try, whether intel manage or not is another story but the idea is sound

  • linux kernel on larrabee using the host machine as somewhat of an IO controller...

  • Anyone who’s ever performed any sort of rendering for any purpose, games, advanced engine production, even simple graphic design, knows that conventional “advanved Phong” (which is what I call most modern renderers, because that’s all they really are) are incapable of producing reasonably realistic images in realtime (yarrrrr) so anyway I for one am incredibly pleased we’re finally able to discuss this and look forward to purchasing some Knight’s Corner units for game development!

  • this looks like Xbox 1 graphics and this is supposed to be the future? Ok, this seems like joke to me. I am no expert but i just say what i see

  • its Ray Tracing even the 5970

    cant effectively exhibit ray tracing

    it lags like balls when it comes to ray tracing

  • SEGA's Model 4 ray tracing capable hardware is currently in development

    Further information is to be found at the following address -

    fgnonlinedotwebsdotcom

  • That water looks weird. SWIMMING IS OFF LIMITS

  • That was, by far, the nerdiest speech i've ever heard...

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