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Gameduino Demo Scene - ASCII art with an Arduino

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Uploaded by on Sep 7, 2011

Two months ago I used to live off-campus near Penn State's main University Park campus. My apartment was full of art students, with myself being the only non-art student. I decided to combine my knowledge with my roommate's experience to create a real-time demo project using an Arduino and Gameduino. In essence my goal was to make something similar to a demo (read more via Wikipedia) fulfilling the requirements of: a unique graphics output, all computed at real-time, using only the Arduino processor and the Gameduino VGA output of 400x300 pixels. This project was quite a challenge as I was using an Arduino Uno which comes with one ATmega328: 16Mhz embedded processor with 2KB ram and 32KB programming memory!

Here is my result, recorded via camera (sorry, I had no in-line recording system for a VGA cable) and uploaded to YouTube. The demo lasts just short of two minutes. The final code compiles to about 27218 Bytes (~26KB) and includes a dozen effects: plasma, nyan cats, fun spirals, 3D cubes, pseudo cellular automaton, and a Portal 2 reference.

Learn more on Cores2.com

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Gaming

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Standard YouTube License

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  • Do you know any Pinoy demosceners? Anyone near Manila?

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