Esenthel Engine - Physical Clothing using Nvidia PhysX

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Uploaded by on May 4, 2009

This video presents Esenthel Engine http://www.esenthel.com/ capabilities of realistic character clothing simulation.

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  • How ironic that to showcase this, they chose a character with relatively little clothing.

  • Fajna sprawa ten cloth simulation.

    Czyli teraz na Esenthelu spokojnie można uzyskać

    efekt falującej szaty taki jak w assasin creedzie.

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All Comments (22)

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  • Lol, as i can see this engine supports everything.

  • @Yushimitsu translation please?

  • @Floreum yeah you want things to fly when there is no wind.

  • @NightShiftMoggy ...You don't get what I'm saying...

  • @Floreum i havent seen any, only wind will blow clothing even in real life.

  • @NightShiftMoggy But games always have some animation as if they were interacting with wind, even though there is not any.

  • @Floreum if there was wind! haha i am curious why there is no support for fbx

  • Shouldn't the cape be flowing in the wind and not coming back down to interact with the legs?

  • @Yushimitsu

    Mnie sie tam wydaje ze AC2 wszystkie ubrania są prebaked

  • Tak, Po pobraniu przejrzyj dokumentację, tam pisze więcej o importowaniu modeli itp.

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