unreal tournament 3 Trickjumps on ShangriLa

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Uploaded by on Oct 14, 2007

for ini settings:
http://www.unrealnorth.com/forum.php?action=viewtopic&id=48745

copyrights by mad1Z and inSi #wolves-gaming :)

For all who wants to know wich config i use:

UTEngine.ini


[SystemSettings]
StaticDecals=True
DynamicDecals=True
DynamicLights=False
DynamicShadows=True
LightEnvironmentShadows=False
CompositeDynamicLights=True
DirectionalLightmaps=False
MotionBlur=False
DepthOfField=False
Bloom=False
QualityBloom=False
Distortion=False
DropParticleDistortion=True
SpeedTreeLeaves=False
SpeedTreeFronds=False
OnlyStreamInTextures=True
LensFlares=False
FogVolumes=True
FloatingPointRenderTargets=True
Trilinear=True
OneFrameThreadLag=True
UseVsync=True
UpscaleScreenPercentage=True
Fullscreen=True
AllowD3D10=False
EnableHighPolyChars=True
SkeletalMeshLODBias=1
ParticleLODBias=2147483647
DetailMode=0
ShadowFilterQualityBias=-1
MaxAnisotropy=16
MaxMultisamples=1
MinShadowResolution=32
MaxShadowResolution=512
ResX=1024
ResY=768
ScreenPercentage=100.000000
SceneCaptureStreamingMultiplier=1.000000
FoliageDrawRadiusMultiplier=1.000000
ShadowTexelsPerPixel=2.000000
TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1,LODBias=2)
TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=2)
TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=2)
TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=2)
TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=2048,LODBias=1)
TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=2048,LODBias=1)
TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=1,LODBias=0)
TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=1,LODBias=0)
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)

Category:

Sports

Tags:

License:

Standard YouTube License

  • likes, 4 dislikes

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Uploader Comments (Mad1Z)

  • If I use your config, is there a way I can make the weapon visible?

  • you can make them visible in the ingame settings (weapons > weapons hand)

  • what did you change to get your textures to look like that?

  • click on "more info" on the right side

  • man can you give me the link how to do turn down detail. so l8r on when I get bored with the high detail I can do this

  • look at video info

see all

All Comments (23)

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  • @Mad1Z

    aaah thanks :P

    Sorry, it's just that I got the game just yesterday, and I'm not used to the Unreal game :)

  • Nice!

  • wohoo highend Grafik!

  • Dude!! nice vid. nice TJ. nice ALL !!

    5 stars !

  • wow, now the game looks like crap. good job.

  • nicee, thanks man

  • nice video LoL at youre textures :D

    added to my funsite

    fun-dumpdotcom

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