for ini settings:
http://www.unrealnorth.com/forum.php?action=viewtopic&id=48745
copyrights by mad1Z and inSi #wolves-gaming :)
For all who wants to know wich config i use:
UTEngine.ini
[SystemSettings]
StaticDecals=True
DynamicDecals=True
DynamicLights=False
DynamicShadows=True
LightEnvironmentShadows=False
CompositeDynamicLights=True
DirectionalLightmaps=False
MotionBlur=False
DepthOfField=False
Bloom=False
QualityBloom=False
Distortion=False
DropParticleDistortion=True
SpeedTreeLeaves=False
SpeedTreeFronds=False
OnlyStreamInTextures=True
LensFlares=False
FogVolumes=True
FloatingPointRenderTargets=True
Trilinear=True
OneFrameThreadLag=True
UseVsync=True
UpscaleScreenPercentage=True
Fullscreen=True
AllowD3D10=False
EnableHighPolyChars=True
SkeletalMeshLODBias=1
ParticleLODBias=2147483647
DetailMode=0
ShadowFilterQualityBias=-1
MaxAnisotropy=16
MaxMultisamples=1
MinShadowResolution=32
MaxShadowResolution=512
ResX=1024
ResY=768
ScreenPercentage=100.000000
SceneCaptureStreamingMultiplier=1.000000
FoliageDrawRadiusMultiplier=1.000000
ShadowTexelsPerPixel=2.000000
TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1,LODBias=2)
TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=2)
TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=2)
TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=2)
TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=2048,LODBias=1)
TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=2048,LODBias=1)
TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=1,LODBias=0)
TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=1,LODBias=0)
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
If I use your config, is there a way I can make the weapon visible?
EnterTheTwilight369 2 years ago
you can make them visible in the ingame settings (weapons > weapons hand)
Mad1Z 2 years ago
what did you change to get your textures to look like that?
funh3ll 4 years ago
click on "more info" on the right side
Mad1Z 4 years ago
man can you give me the link how to do turn down detail. so l8r on when I get bored with the high detail I can do this
spoonslap 4 years ago 2
look at video info
Mad1Z 4 years ago