This is a video of the results of my 16th WebGL lesson. WebGL is a system for hardware-accelerated 3D graphics in web pages, and this lesson shows how to render one 3D scene into a texture, so that it can be used in a different scene.
You will shortly be able to read more about the code at http://learningwebgl.com/blog/?p=1786 -- and the WebGL page itself is http://learningwebgl.com/lessons/lesson16/index.html if you have a WebGL-enabled browser; here's how to get one if you don't: http://learningwebgl.com/blog/?p=11
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