Demo Reel, January 2010

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Uploaded by on Feb 1, 2010

1. Hairy a real-time hair simulation. Responsibilities:
- Physical modeling based on mass-spring systems with internal repulsion, and implementation in MS Visual C++ using DirectX 9.
- Texturing and setup of different demo scenes

2. Magmageddon an arcade game for the X-Box. Responsibilities:
- Visual concept and artistic lead, interfacing with modelers
- Design of rendering pipeline and implementation in C# / Microsoft XNA
- Shader development (HLSL)
- Animation pipeline development

3. Silhouettes of Jazz a shadow-based movie through the history of jazz. Responsibilities:
- Production lead and storyboard
- Development of interactive editor used in [Mitra&Pauly 09: Shadow Art] in MS Visual C++ using Qt 4 and OpenGL.
- Lighting & Camera
- Post-processing

4. RayZ an offline raytracer in C++. Responsibilities:
- Complete software development in KDevelop (C++), given a small class project framework providing classes for mathematical primitives.
- Scene design and lighting of demo reel scenes in Cinema 4D

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  • Is there a demo I can download?

  • haha so cool! : - ]

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