Unless otherwise noted, all animations were created using 3DS Max 5.1, Adobe Photoshop 6 & After FX 5.
0:00:00 Intro - me.
0:15:00 ~ 0:43:00 Sketchbook
Here are some assorted examples taken from my life drawing classes and character designs.
0:43:00 ~ 1:21:00 Design and Pre-Viz Animations
1) Sushi 1: Robo-Shark Submarine. All CG work by me. From this design, an actual shark submarine has since been piloted by Fabien Cousteau for a upcoming feature on CBS. 120 hours.
2) The EP Roller. From a few napkin sketches I created this model and series of animations in 8 hours for a robot that cannot be tipped over for the cross-county navigation competition.
3) The Tarantula. I was asked to come up with a design for a vehicle that can carry troops and raise and lower itself while crossing rough terrain. 14 hours.
4) The Slug. From another napkin sketch I modeled and animated the one-man transport in 10 hours.
1:21:00 ~ 1:30:00 Medical Animation
This animation was created for CEMM, the Center for Excellence in Medical Multi-media ran by the US Air force, on their 'Pressure Equalization Tube Surgery and You' CD-ROM. My animated sequence replaced the original video taped surgery which was deemed "too gory" for children. Removing earwax is the first step of the procedure. Rendered in Max 3.1.
1:30:00 ~ 1:59:00 Broadcast Graphics
1) Excerpt from 'Eastwood's Instructional Video Series' introduction for 'how to' videos edited and/or animated by myself. 18 hrs.
2) Lincoln Electric Logo Design. Corporate Video. 4 hrs.
3) Comp Cams Logo Animation. Corporate Video. 7 hrs.
4) Sea-Tech intro animation. A series pitch to Discovery channel. I didn't have a fancy license to a proper fluid simulator so the sea foam was made by a snowstorm particle generator that was turned upside down and tweaked. 24 hrs.
1:59:00 ~ 2:27:00 Character Animation
1) Mortal Skin. This excerpt is taken from the cumulative graduation reel effort done by myself and three friends. The characters were created using Poser 4 with the extra bio/cybernetic geometry added in Max 3.1. All x-ray character creation and animation as well as the following lip-synch animation by me. Everything else is by a crew of friends developing a series... Programs used: Max 3.1, Poser 4, Photoshop 4&5.
2) Roswell 1947. This bit of absurdity is meant to explain what really happened on that lonely desert road in an experiment combining 3D characters rendered in 2D shaders with plates generated in Photoshop on my Wacom tablet.
3) Moons of Arksyra intro. This excerpt animation was the cumulative effort of 13 interns working under myself at a budding video game company just before it ran out of money. I animated and composited the swarming flies particle system and the 'pokeymouse'. Programs used: Max 4.0 with Shag/Hair, Photoshop 5, After FX 5.
4) Lunch 65 Million BC. This was one of my early animations done at college. My e-tribute to Ray Harryhousen. Max 3.1, Poser 4 (Raptor) Photoshop 5.
2:27:00 -2:50:00 Contact Info
PO Box 352 El Segundo, CA 90245
310.322.1844
Or feel free to Click here to download the complete shot breakdown on my resume.
Programs used: Max 3.1 - 5.0, After FX 2.5-5.0, Photoshop 4-6.
cool art! no idea why it appeared in a search for keywords 'fancy a shag' though...
LastDanceSaloon 2 years ago 3