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SGS2008: What Makes Games Fun?

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Uploaded by on Jul 30, 2008

We all like to have fun, right? What is it about games that makes them so fun? Is it gameplay? Social interaction? Achievements and accomplishments? Our panel of thought leaders will share their perspectives on what it takes to build a fun game and why building fun into games is more difficult than it looks.

Panelists:
» Erik Bethke - CEO, GoPets
» Dr. Ian Bogost - Founding Partner, Persuasive Games
» Nicole Lazzaro - President, XEODesign, Inc.
» John Welch - Co-Founder, President & CEO, PlayFirst

Moderator:
» Jeremy Liew - Managing Director, Lightspeed Venture Partners

Category:

Gaming

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License:

Standard YouTube License

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  • Emerging paradigm of Serious Games

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