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Unreal Engine 3 Fluid effect

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Uploaded by on May 13, 2007

Unreal Engine 3 using Fluid effect with Ageia Physx

UE3 Metal Bending: http://www.youtube.com/watch?v=f6A2qiiut6I

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  • look at all that math

  • this is not unreal engine 3 :\

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  • Well I gess it isent so eazy to make a liquid mesh.

  • @PikkaBird.

    This is also Ageia's proprioetary renderer. This video has nothing to do with Nvidia and predates the acquisition by quite a long time. If it's any 'engine', it's the same as the original Cell Factor.

  • @PikkaBird

    PhysX is a physics framework, this has nothing to do with Unreal 3, and this kind of fluid effect *is not possible* in Unreal 3 out of the box. It's causing all manner of problems with people referencing this video and asking how to do it in UDK on a fairly regular basis.

    UDK uses the PhysX physics engine and has some minor support for some hardware accelerated features.

  • @ambershee PhysX isn't a renderer. And Ageia is now nVidia.

    Though the title of the video is TECHNICALLY not correct, it's really an honest mistake since PhysX comes in the UDK package.

  • @D3IMUDD4 now cryengine 3 is free

  • @dethskullcrusher well physix is just physic solver unreal engine is used to render image itself 

  • This is Physx.. not Unreal Engine!

  • This is NOT the Unreal Engine. This is Ageia's proprietary rendering engine.

  • @3zzzTyle looks more like oil to me

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