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Uploaded by nicknet360 on Jun 22, 2008
Animate quad texture based on camera direction
Entertainment
Standard YouTube License
its not hard actually. all you need to do is check the rotation of the camera. make sure the camera is always pointing at the quad and done. Do an formula to know when to switch images depending on the angle.
owenbarke 10 months ago
kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
num sabe nem mentir!!!!!!
xavecostiago 1 year ago
good! can you upload the sprites to a website?
Q3o5 2 years ago
Nice job! But how to do that?!
RatmanXX 2 years ago 2
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its not hard actually. all you need to do is check the rotation of the camera. make sure the camera is always pointing at the quad and done. Do an formula to know when to switch images depending on the angle.
owenbarke 10 months ago
kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
num sabe nem mentir!!!!!!
xavecostiago 1 year ago
good! can you upload the sprites to a website?
Q3o5 2 years ago
Nice job! But how to do that?!
RatmanXX 2 years ago 2