Game Boy Longplay [027] Teenage Mutant Ninja Turtles - Back from the Sewers
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All Comments (37)
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the final boss was easier than some other bosses...
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on of the easyest game i played on game boy
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I used to play this game on gameboy color when I was a kid
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@ShadowAkuma1 All four turtles have the same stiff and floaty movement. It doesn't make the game so much hard as it does frustrating. The first TMNT GameBoy game didn't control much differently, but the level design was built around those limitations, instead emphasizing strategic placement and quick reflexes without a lot of movement. Some encounters in BftS employ this dynamic and are fun, but others incorporate too much mobility and call attention to the turtles' lack of it.
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@abgaxel I think it's because he's using Donny, who has range but lacks speed...
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I gave this game way too much credit as a kid, probably because of what it offered over Fall of the Foot Clan. You move as slow as... well, a turtle. The hit detection is awful. The level design takes a while to show any variety. The cheap, unavoidable boss hits are frustrating. After the first Krang fight, the bosses almost get progressively easier as you go. But I admired the graphics, sound and total TMNT cartoon fan service. Even an evil REX-1 clone got in the game.
REX-1 was awesome.
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Cowabunga!
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This looks like the same game as the first, but with different graphics.
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oh my god! this is my past: "pizza time" !!!
oh man...the nostalgia is blowing my miiiind!!
koimaster 4 months ago 6
Childhood...
pacdredogg 10 months ago 2