CPU-Based Skeletal Animation /w Tag Points

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Uploaded by on May 12, 2011

A video demonstration of skeletal animation and tag (attachment) points. The animation calculations are performed on the CPU. Implemented in C++ using OpenGL.

The technique is described in more detail in the following presentation:
http://www2.cs.uregina.ca/~marcottr/resource/visual_customization_in_games_us...

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Science & Technology

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Standard YouTube License

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