Sonic The Hedgehog Reborn 2- MMF2
Uploader Comments (Buizeru421)
Top Comments
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While the foreground choices are a bit ugly, the engine and level design look hella fun. I'm subscribing to you.
All Comments (34)
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@Buizeru421 Can you make a tutorial showing how you made this?
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@Buizeru421 Alright, sorry for the misunderstanding. It looks so similar, and since I hate people who steal and claim it's theirs, I get pissed.
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@Buizeru421 Ok well then maybe you did make it. It just looks so close to id that or the 360 movement engine I saw for download on sfghq a while back made by, uh, I forgot his name. lol
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You made it? can you tell me some things? 'Cause I'm doing one, and i'm lost X_X
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Nice job mate!
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why is there no 360 platform engine for the games factory 1!!!! >(
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oh ok thanks... oh and for ur question its probably because you look like u know what your doing
You used sonic worlds. So technically, you did not make the engine. Don't try to steal this, I know how it works well!
IsaacNorman 8 months ago
@IsaacNorman Wow. DOES THIS LOOK LIKE SONIC WORLDS TO YOU? Of course it's not Sonic Worlds! For one thing, it's in 640x480, the slope detection at 0:40-0:50 is SERIOUSLY off, Sonic is able to go through that wall at 1:26 (which is bad programming on my part), and lastly: SONIC WORLDS CAME OUT AFTER I MADE THIS GAME (this was made in 2006 and posted in 2007). So don't assume anything.
Buizeru421 8 months ago 4
ummm some help please? if i make a slanted platform, sonic doesnt walk on top of it like he does in your video.... he walks on top in a straight line where it was cropped...help?
Wazson8 2 years ago
That is because you are using default platform movement probably. Head over to SFGHQ and check out some of the 360 tutorial code.
(or be lazy and download Sonic Worlds)
also, why does EVERYONE ask for help on this video?
Buizeru421 2 years ago
Cool video. How do I get the lives (or counters) stay in game window when I move my character.
The frame is big and I have to use scroll.
Can you help me?
supertahi 2 years ago
Goto the properties of the lives and goto the runtime (red arrow). Uncheck follow the frame. Good luck.
Buizeru421 2 years ago