Playing Street Fighter [AE 2012]

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Uploaded by on Jan 9, 2012

Category:

Gaming

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Standard YouTube License

  • likes, 9 dislikes

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Top Comments

  • The Chun li one was sick...

  • zangief using ultra without jumping that was sick.

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  • @nikeno10 bro I had the exact same sorta wake up to the game! Get a fightstick! At first it a little hard, but with practice you'll be killin it in no time!!!

    Bro who are you? It obvious your like unbelievably godlike, but like what's your history in the community and like how you developed such a fantastic plinking technique? Some tutorial vids with some commentary would be sick!

  • @TheMaskedBanditss I love streetfighter its a game I've always played now and again but its not until Arcade EDition came out when I really took the time to learn and understand how to play the game. I'm really considering buying a fightstick once I get the money though because there are texhniques like 'plinking' which I find are just impossible on a controller

  • @Mrviapurifico

    Oh yes, I almost forgot.

    Thank you.

  • @BlackHairedGoon "hits" means opponents can not block the combo.

    and the chun-li combo only could be infinite when the blue power is infinite

  • @biffotasty

    Some of these look impossible - Do you set the dummy to Auto-Block? In many of these it looks like there is enough time for an opponent to block, for example the Chun-Li one.

    And on that note, is the Cun-Li combo an infinite (combo)?

  • @penpen123 its kinda like a guitar or piano u just get use to it and begins to feel natural to you just stay with it. i remember when i frist bought mine i was like man how do people play with this now i say how do people play with controllers

  • is that stick custom?

  • @kkt391 means you do m axe.kick then wait until frame when you have recover from m axe.kick and then you do crouching medium punch, before the opponent have recover from your m axe.kick..

    LINK = link an attack to your previous attack to make a combo, insert inputs for 2nd move after you've made your first move.

    CANCEL = cancel an attack to your 2nd attack to make a combo, insert inputs for 2nd move WHILE your first move is still in animation, execute 2nd move when the first move hits.

  • @IAmbitiousI

    thx, i just saw a couple of vids on this. nice technique :)

  • what is the formula for low mk or low mp to ultra 2 for akuma?

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