Wii MotionPlus and AiLive's LiveMove 2: Motion recognition and tracking
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All Comments (859)
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See, there's something I don't understand...this man tells us something about THE 3D motion control. And if you noticed the very first demo here (green wiimote) you can see, that Wii Motion Plus is in deed able to do much much more. Nintendo, pls surprise us.
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dude i goy a wii plus and a whirlees numchuck and my wii remote is like 2 feet long
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2:09 did this guy really say "wack" O.o
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no there are differences in the two technologies,
it starts with the pointer function.
Also, as far as I have seen, Move works a lot with the eyetoy camera together, not as much with the acceloration sensors like the wiimote
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No, PS Move = Wii Remote Plus
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Whack...
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so... Wii remote plus = PS Move ?
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@eatmeimsteak nintendo did not make touch. lol some company make a handheld what never was popular back in the days
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why the hell don't we say any games living to it's technical and graphical potential on the wii? we just saw the technical potential here and we se the realistic graphical potential on Conduit 2 or Golden Eye and cartoony graphics on WS:R and yet we still get crap like Busy Scissors. even WS:R felt a bit restricted with the movement
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Since PS Move copied XBOX360 + Wii are the best combo (not a fanboy/biased)
My opinion:
1. The Wii is innovative, and with wm+ also accurate
2. The Ps3's motion controller looks good, but was not first, 3. The ps3 has better graphics
so: Nintendo is awesome, Sony is awesome, Natal looks shit =D
johnny8n 2 years ago 40
can u hit him in the nuts
baconbro13 2 years ago 10