8-bit My Heart will go on LIVE
Uploader Comments (Shnabubula)
Top Comments
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Rock on!
All Comments (40)
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@Shnabubula No-one has any idea what you just said.
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Mind.
Officially.
Blown.
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@Shnabubula oddly, this reminds me of the old lucas film click and point adventure games.
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@AngusT07171 It's 8bit because it's running on an 8bit microcontroller?(If it's exactly like the chipophone, that is) How many sound channels it has is nothing to do with it. For the record, selecting a channel out of 4 only requires 2 bits. How you could have thought 8bit = 4 channels, I won't know. The gameboy's sound chip? The wave channel is 4bit. True 8 bit sound = 256 voltage levels, nothing more.
But besides that slight irrelevant correction of another poster, it sounded mad.
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Har du en bryggd kapellmästare i grenen eller? :O
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@Shnabubula Thanks. I'll give credit :)
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AWESOME remake, very well played!
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Awesome!
Could I snab the MP3 of this (I have a Youtube-To-MP3) and use it in a game?
THEHyperLuigi 1 year ago
@THEHyperLuigi go for it!
Shnabubula 1 year ago
Really awesome work!! The rearrangement is absolutely musical and your playing really grooves - more of that!
But how on earth did get the lead sound to switch bewteen square and pulse wave? The idea is great, but i wouldn't know how to do that. Share your secret plz. :)
SYQmusic 1 year ago
@SYQmusic each duty cycle [12.6%, 25%, and 50%] is mapped to a different velocity range, so the timbre changes depending on how hard I press.
Shnabubula 1 year ago 5
8-bit consoles could only produce 4 sounds at a time, so I'm not sure if this could have been possible on a 8-bit console. the four sounds usually consisted of white noise, and 3 wave forms. This had to be dived among the sound effects, and the music.
So technically this isn't 8-bit, because I believe at one point or another, more than 4 sounds (drums/notes) were being produced at a time, but merely for a brief moment.
But besides that legalistic garbage, it sounded mad.
AngusT07171 1 year ago
@AngusT07171 the NES had 5 channels, 2 pulses, 1 triangle, 1 noise and 1 DPCM [1bit samples]. Regardless there were at least two instances in which I played 3 notes in my right hand therefore violating the limitations of the 2a03 though there were several expansion chips for the NES that would have allowed for that while still remaining "8bit" including FDS, MMC5, VRC6, N101 etc. Next time I'll try to keep within 2a03 limits though.
Shnabubula 1 year ago 14