Stats:
25000 HP
0% Fire
100% Volt
150% Ice
75% Cut, Stab, Bash
1% Instant Death and Petrify
10% All Status Effects
30% Leg, Arm, and Head Bind
Wyrm is one of the three Dragons, the Fire Dragon. As with the other two, it has a party-killing attack in Searing. Antifire or Fire Prohecy are absolutely necessary. Luckily, it can only use this attack on turn 1, 5, 10, etc in EO3 (If you bind its head, the turns it uses Searing may change, so be careful).
Beat is a random target attack with a chance of Stun. Otori was my solution, abusing the Yggdroid's evasion.
Red Fang is its most dangerous move. I needed to keep Guard Order up at all times so that my back row wouldn't die,
Howling is annoying, lowering attack and confusing everyone. Attack Order cancels this debuff.
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