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C&C Red Alert 3 Uprising: Mortar Cycle Surveillance Footage

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Uploaded by on Mar 17, 2009

This video shows surveillance footage of the Mortar Cycle(Soviets) primary and secondary combat functions.

Battlefield reconnaissance has revealed at least these facts about the Mortar Cycle:

• The Molotov flurry -- Though the mortar cycle takes its name from its heaviest weapon, Soviet sidecar gunners tend to favor using Molotov cocktails for hit-and-run attacks, since this allows them to fight without slowing down. These men seem well-trained at flinging the incendiary bottles while moving, and are clearly more skilled with Molotovs than the typical Soviet conscript.

• The porta-mortar -- The mortar cycle's strongest and longest-range weapon requires the vehicle to come to a halt, at which point it can begin lobbing explosive shells with great accuracy. These are all too effective at punching through stationary defenses, though the mortar cycle crews need to make the first shots count.

• Furiously fast -- Perhaps the most dangerous aspect of the mortar cycle is its top speed. In the hands of a capable driver, a mortar cycle can literally drive circles around enemy forces. Supposedly, in order to practice handling their vehicles at high top speeds (and to lift the spirits of their comrades), mortar cycle drivers often conduct race against Soviet terror drones to see who's fastest.

• Fresh from the barracks -- Mortar cycles are the only vehicle small enough to be assembled and maintained in a standard Soviet military barracks. However, a Soviet war factory still must be present in the area in order to provide surplus parts, fuel, and munitions.

This video has no sound.

Check my videos for other Red Alert 3 units.

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Uploader Comments (redalert2havoc)

  • Does the Soviet Mortar Cycle can clear out Garrisoned structures?

  • @Superfrycook

    yes it does, just like the soviets' molotov cocktails

  • @redalert2havoc

    i mean the soviets concripts molotov cocktails

Top Comments

  • Note that in Uprising, the Soviets are defeated, and cannot field large armies anymore.

    Hit and runs are devastating in long term. You can't kill what you can't catch.

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All Comments (32)

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  • @hunterkiller009

    And the Terror Drone.

  • It's faster than IFV tank. So It's the fastest ground unit in this game

  • @AndrewtheDuke

    Oh wait, another thing. They also took a sample of magnetic technology. Best example is the Assault Destroyer.

  • @LiamRiordan Okay now I found it out. Thanks.

  • @BlackEagle351 That is the Uprising Soviet campaign, due to their surrender to the allies, the loyalist Soviet army has turned to clandestine efforts to hurt The Allies occupation of the Soviet Union.

    This does NOT effect multi-player.

  • Ah, I get it.....

    In the last Soviet mission in the Uprising, what do you think would happen if the Sigma Harmonizer was activated once I fail the mission?

  • @BlackEagle351

    i remember in the 2nd soviet mission in uprising, Dasha was telling you that they haven't got much of an army, so you had to rescue some units in the mission.

  • @AndrewtheDuke No one will ever know.... The big question is WHEN.....

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