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YellOw vs Shine - Part 1 of 2

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Uploaded by on Sep 10, 2006

2006 ShinHan OSL2, September 8th 2006, YellOw vs Shine @ Arcadia

Sorry about the two parts, the VOD encoding quality has become too good, and now there's not even a single VOD thats smaller than 100mb from this entire OSL week or from MSL week3.

I like the description from teamliquid.net about this game, so here it is by ManaBlue: (Warning SPOILERS ahead)

Shine (11) used a one rax/acad into CC build, while Yellow took care of business as usual with a hatch first at his nat. Yellow choose spire tech while he took both islands with slow drop lords! (That wiley devil!) Shine was well prepared for muta harass, but Yellow intelligently held off and enjoyed the extra gas his 2 new ecos were giving him.

Shine built up a very impressive MnM force, forcing Yellow to build a ton of sunkens, but a greater spire was on the way and Yellow had tons of gas to spend. Shine dropped the 3 o'clock expo, killing it entirely, and got a lucky break in the center of the map as he stole some wandering mutas, but Yellows hive tech was still in full swing. He laid an ultralisk cavern and started guardian production. Shine built up a wraith force to deal with it, but foolishly lost them all to muta/scourge while he killed a lone extractor on the other side of the map. Yellow built up an intimidating ultra/ling force and harassed Shine with guardians very effectively due to the close proximity of Shine's main and his island base.

Shine attempted to irradiate his way back into the game, but Yellow was in his element, doom dropping the Terran main here, running over expansions there. Shine ran around in circles for a couple minutes until he had nothing left.

The poker playing old timer proves us all wrong against a bright young Terran. His plan to play off the islands while abusing terrain with guardians was brilliant and as always, Yellow is scary as hell when he's got ultra/ling/defiler running full swing.

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  • the game is balanced

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All Comments (28)

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  • he means the development of the game not the fps of the game or something like that

  • it doesnt look that fast, not faster than the fastest setting in the game at any rate

  • well that depends, in a regualr match yes, Creep takes FOREVER, But in a Ranked match, like Koreans matches, their Game Speed is Increased dramatically, thats why the game is so fast

  • uh not really because zerg also needs creep to build stuff

  • is shine still around now?

  • agreed :P

  • ...what?

  • yeah, the shortest brake agiasnt zerg-terain or prottoss is like 2 minutes flat, its amazing,zerg have numbers, almost instantly, terrain have more armor, and protoss have both But protoss need pylons or they cant make crap, sp SC is balanced

  • yeah my friend,guardians in 2 mins,to bad he quit = /

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