Blender Tutorial: How to Add Physics to Blender Render
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Uploader Comments (underhill1994)
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All Comments (13)
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@underhill1994 Ok did that and the plane falls with the object too
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@underhill1994 Wasnt to be disrespectful, just heard the fan and it reminded me of my xbox360 trying to cool down. Laptop wasnt slow at all. Once again great tutorial, high five!
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@underhill1994 oh, well I think I heard you say P but I thought it was just a diiferent way of playing the animation lol but yeah I heard you Ill try that
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Thanks. Never messed with the Game engine. I was wondering how he made those coins fall. Probably Andrew did something similar with the building collapse in New York animation. Thanks, very informative. I'll have to try this after work.
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not working my objects either go through the plane or stop above the plane
AceTrainerKayden 4 months ago
@AceTrainerKayden make sure your plane is a collision object under the physics panel
underhill1994 4 months ago
nice so can i just render the coins as the fall like (ctrl F12)
edwardochieng 7 months ago
@edwardochieng sure can. it'll be just as slow as it plays back in the viewport though. there is a new(er) tutorial up on blendercookie by jonathan williamson. you should check that out, covered some things i didn't. :)
underhill1994 7 months ago
I got it to work, Under the Scene Settings there's a button under Game that Says Start and it rendered it like normal
EverydayandYou 1 year ago
@EverydayandYou i think p starts the game engine. I'm sorry i should speak up a little more. glad you got it working though! :D
underhill1994 1 year ago