XNA Tile Map Editor
Loading...
27,617
Loading...
Uploader Comments (EvilNando)
see all
Video Responses
This video is a response to Adventures in Game Development Chapter 10 Part 2
see all
All Comments (47)
-
Wow the ability to select a group of tiles like that is genius.
-
If I may ask, where did you get the graphics? The tiles and all the artwork? Where can I download your game? It looks awesome :D
-
awesome
-
Great job, I'm using this video as a guide for stuff to use in my own tile map editor :)
-
If you program saves with regular c# read/write would the Xbox understand it?
-
Do you think this is do-able in WPF as well?
-
Does this work with XNA game studio 4.0?
-
dam was hopin for a rick roll
-
this gets me so hard
-
Loading...
Hey EvilNando, I'm making a level editor as well for a 2D Side Scroller/Platformer game I'm working on.
I'm just wondering what you used for your GUI?
Right now I'm just using an opensource GUI system someone made that I swiped off the XNA forums, but what you're using looks a lot more like what I'm looking for. (To be specific, I'm working inside the basic Windows Game 3.0 setup.)
EmbraceTheThunder 1 year ago
@EmbraceTheThunder source code available at nandosoft com
EvilNando 1 year ago
What do you use for drawing to a windows form in C#. Do you just use a picture box or do you use something like OpenTK.
thejahooli 2 years ago
its a custom control , I override the paint method and there Ill do all the rendering using GDI+
EvilNando 2 years ago
How do you stick the XNA graphic device manager to the windows form?
MasterLucas92 2 years ago
there is a tutorial on the xna creators site look for it under winforms
EvilNando 2 years ago