Blender 2.5 Smoke Sim Test - Dry Ice
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I cant seem to get the smoke to stay within the domain, it always just goes wherever and never stays inside the domain like its suppose to, am i doing something wrong?
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Could you make a tutorial for it now that it is integrated?
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Check out the video by nutelZ called blender smoke 3.
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Really will happen in Blender 2.5?
That's will be great great great!
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how do you render
ildunari 2 years ago 4
When I did this test, rendering (and even frame buffers) weren't integrated into the 2.5 build yet.
eedobaba7726 2 years ago
This is great! Does this mean that Blender will have a full-fledged particle generator in the near future?
poklar 2 years ago 2
If you mean smoke generator then yes. But, it already has particle generation.
eedobaba7726 2 years ago
So is it possible to create pretty realistic explosions with the current volumetrics setup?
poklar 2 years ago
Well, they're working on some more detailed fire tools, so the future for explosions looks bright. :)
But, this isn't volumetric. It's particle based. The sim physics branch which has volumetrics hasn't been merged with the 2.5 svn yet.
eedobaba7726 2 years ago