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Creating a gyro in 3D Max

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Uploaded by on Jan 17, 2010

This brief tutorial explains how to create the gyro shapes that are seen in the Rigging videos. The Gyro shape is created using basic splines and attaching the extra parts. Remember that the gyro must be made using shapes and not primitives, as primitives render in your windows. If you have any questions about making the gyro shape or any other shape, please comment on the video or on my channel. I apologize to those who have been waiting for some time for this video. It's been a crazy amount of time lately, and glad to be back at this.

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Film & Animation

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  • Ohh thats what im fucking exactly need thanks man i fucking love you :D IM HAPPY :d

  • This is awesome. I was wondering what the shapes on some of the leet rigs I was seeing were...so this explains it...but then how do you make them into actual controls. I haven't watched your scratch rig yet, so hopefully you explain it there...

  • thks..

  • Rly kind! But i watched a video after 2 weeks that showed. But great. ty for helping!

  • thx!! 8^)

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