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2D XNA Engine Prototype - Physics, Dynamic GPU Shadows and Procedurally Generated Levels

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Uploaded by on Dec 14, 2010

A quick video showing my prototype engine that I've been working on for the past week.

Farseer physics: http://farseerphysics.codeplex.com
2D Dynamic GPU Shadows (Catalin Zima): http://www.catalinzima.com/2010/07/my-technique-for-the-shader-based-dynamic-...
Procedural Level Generation (Dirk Kok): http://dirkkok.wordpress.com/dungeon-generation-article-series/

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