Uploaded by DYSHERNANDEZ on Feb 18, 2010
Above the switch on the left is a small cave. Inside you'll find some harpoons and a rocket. This is SECRET #5. Back out of the opening, drop down, and pull the switch to open the gate below. Now light a flare and start running for the doorway at the bottom of the passageway on the right.
Climb down the rocks to the bottom of the cave. On the way down, try to kill the tiger that entered when the gate opened. Your gunshots may scare it off, in which case you'll need to draw it out by dangling Lara from the rock ledge near the spikes or finish it off when you reach the ground.
MORE DENSE JUNGLE & TRIPLE BOULDER TRAP: Go down the green stairs and through the gate you just opened. A little way in on the left is a tree with a shelf in it, where you can pick up some flares.
Look back toward the gate. Notice the well-lit greenery at the top of the slope on the right. This is another boulder trap. Run across the area below the trap to set off two of the boulders. Approach the top of the slope and jump onto the flat area near the middle of the well-lit area to trigger the third. Side flip to avoid it.
Once all three boulders have landed, go up the slope into the greenery. Advance carefully, as there is a spike pit just inside. On the ground near the pit is a small medipak. Pick it up and turn around so the pit is behind Lara. Drop back, grabbing the edge of the opening. Let go and immediately grab the ledge just below. Pull up into a small cave, where you'll find some flares and a save/power-up crystal. This is SECRET #6. Return to the opening and take a standing jump (pressing Action to lower Lara's arc) to clear the spikes and land on the block beyond. Turn around and take another standing jump from the edge of the block to grab the pit opening. Pull up.
Return down the slope and, when you reach the boulders, turn left. Another monkey will show Lara the way through the trees to an opening near the river. Here the water spills into a lagoon where it's safe to swim. First, follow the river upstream, to the right, where you'll find some Uzi clips on a ledge.
There are now several ways you can proceed and still get to the end of the level. You may be able to find others. To enter the ruins via a SECOND ZIP LINE (longer but more fun), follow the instructions for PATH A. To enter the ruins via an underwater passage (shorter), skip down to PATH B.
PATH A INTO RUINS (SECOND ZIP LINE): Return downstream to the greenish point of land on the left shore. Take a running jump from here to the small island. Climb to the flat spot at the peak of the island. Position Lara at the highest point and jump straight up to grab the jutting tree limb above. Pull up. Use the switch here to open a gate in the corner where the man-made wall meets the rock wall to your left. (The jump from the shore to the island, the spot from which to jump to grab the jutting limb and the jump to the rock ledge, described below, are all indicated by white arrows in this screenshot.)
Safety-drop back down to the island. Walk to the edge of the island nearest the building and take a running jump from here to grab the flat rock ledge just to the right of the square pillar. Pull up onto the ledge, turn right, then climb up the rocks and through the gate you just opened.
Go through the short passageway and jump the gap to land on the tree branch ahead. You're now above the pool with the strong current at the beginning of the level. Walk across the branches to the top of the second zip line. Ride it down into the ruins. Follow the passage to the next open area.
There are 2 tigers lurking here. Where they come from depends on where you enter, so stay sharp. There are several blocks you can climb on for safety, but once you've shot at the tigers they may hide and wait for you to approach again.
ROOM WITH POOL & LIT TORCHES: Swim to the platform in the middle of the pool and pick up the flares. Swim over to the walkway with the gold door opposite the door with the torches. In the corner is an alcove with a movable block. Pull this block twice to open the gold gate on this side of the room. Head for the gold door you just opened. Enter and pull the switch to open the trapdoor behind the movable block. Return there and drop into the water below.
Swim forward and surface in a room with a bridge-like walkway. There are two switches hereāone at each end of this walkway. One opens the second gold door back in the pool room; the other opens the underwater gates leading back into that room. Use both switches.
Go through the gold door you just opened (the one opposite the empty alcove, not the torches) and use the switch there to flood the outdoor area (the MOSSY AREA WITH SQUARE PILLARS). Return there (or go for the first time if you haven't been yet)
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