Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Oddworld: Slig Toss 1

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
38,025
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Aug 11, 2006

Pre-game movie for Munch's Oddysee.

Category:

Entertainment

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

Link to this comment:

Share to:

Top Comments

  • And ppl wonder why rupture farms didnt make SligPies...40% usable 60% unusable

  • More like currently McDonalds.

see all

All Comments (135)

Sign In or Sign Up now to post a comment!
  • @Heineken1712

    Actually what you don't remember is, the humans were on Pandora just to obtain type of mineral that is said worth a lot. The Navi were not slaves of the humans and the humans had no desire in them directly. Also the Glukkons and Sligs were two species that worked together to get Mudoken meat, bones, and eventually tears. The humans were in it alone.

  • has anyone ever noticed that the movie avatar is kind of a oddworld rip off?  blue guys with long ponytails, evil guys who don't respect nature. one hero who learns to connect to the nature again and stuff like that. they should've done an abe movie instead of avatar!

  • @arcticridge Actually it was. You could do this in Munch's oddysee. There was an entire beginning of a level dedicated to putting sligs and slogs in the grinder. Which is where this scene gets the inspiration from.

  • lol they should make more oddworlds like that in 3d. so many ways to mess with your sligs :D

  • Why wasn't the game this fun?

  • @kszi3

    Yes and no. Its prerendered, but geometry counts are ps2 specific. The demo isn't using bump maps, as lights don't affect their anlge. Much of the look is through lighting, but this too is possible on ps2 by volumes or shadow maps. Several games use a 256x256 shadow maps per chara for every light source, which blends well with ambience (Hit Man:BM). The shadowing from the sun could be a simple scaled 256x256 that's blurred like in Primal, or like in Area51, a static projected texture.

  • This is On Play Station 2 ?

  • @HYPERSILVER7,

    Shame. Why not we try a Vykker instead? Must have more meat!

  • @vincent834

    Well, their legs are metal, they wear that gas mask, and that particular Slig had a cigarette.

  • @vincent834 well to be fair seing as from the waist down and all around their face is mechanical that probs makes up the 60% lol

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more