Super Meat Boy Mac Wired Xbox 360 Controller Mapping Issues.

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Uploaded by on Nov 19, 2011

As you can see

D-Pad left = B
D-Pad down = A
RB = Pause/Start
LS = Move (while it should be D-Pad, although I like the LS better ;))

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Uploader Comments (iDoiStuff)

  • what a bummer, i have been looking forward to playing this on mac finally with the 360 controller... guess i didn't need to buy one. shiiiiiiit

  • @zenarchitect hey now! I have one and I use it for other games. Sure, it sucks that SMB Mac doesn't support it, but it's still not wasteful.

  • I just bought a 360 controller to play with this game. Pretty ridiculous Team Meat can't make a patch for this.

  • @SIOrlove1 It would require them to re-code their whole engine.

  • Is there any way to fix this?

    

  • @box787 Team Meat posted on their Twitter that this cannot be fixed. They screwed up when coding the engine, but they promise the next game they release will be PC/Mac and support the xbox controller right away.

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All Comments (20)

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  • @iDoiStuff yea.. my gf got me one anyway. playing it on PC - no regrets! so happy to be playing it with a controller

  • @iDoiStuff No it wouldn't, someone's never programmed a game that uses microsoft controller input I see?

  • @Retr0rob They are actually working on it now. I believe most bugs have been fixed, and it just needs to be polished then released.

    I bought Super Meat Boy for my Xbox 360 after I finished uploading this video (It was on sale for black friday) so I don't think I will ever play the Steam version..

  • I ended up using Gamepad Companion to remap the keys. Honestly there is a Wineport of this that runs perfectly with the 360 controller and full screen 1366 X 768. If you can live without the Steam achievements it is probably best to run that version. I'm sure Team Meat will correct all this eventually.

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