Recca Summer Carnival '92 (Famicom, 1992)

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Uploaded by on Aug 27, 2006

This fast and furious shmup for the Famicom was meant to be played competitively, this game is not for beginners, the difficulty will make you cry. There was an annual event held in Japan called the "Summer Carnival" in which Recca was made specifically for. This game is absolutely flawless! It moves extremely fast with no slowdown at all. A real copy of this game will cost you an arm and a leg because there were so few copies made and weren't sold to the public.

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  • Even after a year your stupid comment is annoying people.. Listen here pants boy, Donpachi is a great game and an awesome series, but Recca is probably the first ever manic shooter - no Recca, no DonPachi. You can't compare the two and go "Lol, Recca's so rubbish because its old" - to do so is VERY small minded, anyway. In the future a snotty nosed kid will say "DoDonpachi? Lol, what a pile of shit!" just because its an "old" game - will you agree with him?

  • Please stop broadcasting to the world what a tremendous ultranoob you are about shooting games.

    People who can probably score twenty times what you can in DoDonPachi really like and revere Recca because it's a damn good game.

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  • @MrNorbert1994 No ways I bet that cart had some kinda extra chip or something.

  • @davidchenault This is the power of Famicom.

  • What in the world?!?!?!?!?! How is this possible on the nes???? Did you see the bullets spit out by the boss at the end of this level???? The graphics!!!!! Amazing!!!! David want!!!!!!!!!

  • @MENDEZ1628 They kinda cheated because there's a special chips inside the cart, probably boosting the number of mhz or something like that.

  • You can get a repro of this game at timewalkgames, just look it up in google. Totally worth it.

  • Recca is an absolute 8-bit programming marvel. I find it amazing how Naxat pushed the NES/Famicom to its outer limits like this. That type of programming capability is pure artistry imo! :D

  • On the NES? HOLEEE SHIT!!

  • Bullet Hell on the NES at that speed with graphics like that?!

    Damn, Naxat Soft sure knew how to optimize their code!

  • Apparently this game is based on the Dezaemon shmup maker engine.

  • The NES could do Bullet Hells? Why wasn't I aware of this?

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