ZBrush 4R2 - Spotlight head texturing

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Uploaded by on Sep 29, 2011

Texturing the demohead with a pre-created head texture (how to do that coming shortly) and using spotlight/polypaint to texture a full head mesh.

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Uploader Comments (3DGameResources)

  • Many thanks for telling me where to look for the "add to spotlight"...they changed it indeed :)

  • @i7zan They sure did, not sure why but it had me puzzled for a while ;-)

  • cheers for the upload mate!

    nice, clean walkthrough of the workflow

  • @diogeneslaertius666 : Thanks for checking it out!!

  • I saw BUNGIE use this to create the faces for noble team. :D

    one question. How much would this software cost and how much of computing power must I have for it to run smoothly?

  • @KouDeGraw : Its costs $699 I think, with lifetime free updates and it runs on any decent pc/laptop, it doesn't need an awesome graphics card as it's a software renderer. Check out the demo on the Zbrush/Pixologic website!!

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All Comments (10)

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  • Great..could find the spotlight tab..Thanks for uploading this.

  • Thanks for a brilliant tutorial -I nearly went nuts trying to find a descent Spotlight tutorial for 4.2. Thanks again

  • very nice and to the point. cheers m8

  • @KouDeGraw it was two :P sorry

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