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Uploaded by bugblatterbeast11 on Jul 18, 2009
This demo uses my previous water shader to create a C++ Directx app to simulate the refractions of light passing through rain drops on a lens.Please visit my website, http://owenworley.co.uk
Gaming
Standard YouTube License
Wow very realistic
NoWaySkill 1 year ago
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Wow very realistic
NoWaySkill 1 year ago