Based on 3kliksphilip's video. I used several layers of brick wall with different textures, a glass window, and a wood frame around the window. There is also an unbreakable metal frame. Unfortunately, I had to turn them into "debris". When they aren't debris they tend to make the FPS dip a little due to their number, but with Fraps it was completely unbearable. All that's different is that they don't collide with the player or each other, which kind of makes it look less realistic. I'll be sure to optimize it better in the future so I can achieve that effect, but the size of what I'm trying to do would make it difficult. Made in an hour or so.
IF (for some reason) YOU WOULD LIKE TO DOWNLOAD THIS:
Normal version (shown here):
http://www.mediafire.com/?fai464l8kcudkb3
PHYSICS VERSION (may be very laggy):
http://www.mediafire.com/?4qnr39gi8qvxqn9
Throw 'em in your cstrike/maps folder, and type either of these in console without quotes (or you can start a new multiplayer game).
nonphysics version - "map fakedmmtest"
physics version - "map fakedmmtest1"
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