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VRayScatter demo 2

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Uploaded by on Dec 20, 2009

VRayScatter alows VRay to generate huge amount of objects in array. Never before could 3ds max users create scenes with millions of objects million polygons each. With VRayScatter users are able to create huge forest areas or even cities with uncountable amount of buildings in two clicks. Quick render time generation of objects with optimized RAM management makes process of scene creation as easy as ABC.
http://rendering.ru
or write to anvar@rendering.ru for purchasing options

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Science & Technology

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Standard YouTube License

  • likes, 2 dislikes

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Uploader Comments (iCubeVisualization)

  • I use to use Max years ago. 3DS for Dos 2.5 in fact. I really hove not hate for the software. But I just don't care for the interface. I'm more of a node kinda guy. Maya seems to do that better for me. But Might have to have a foot in both ponds. :)

  • @Trilabite VRayScatter for Maya is released , see our website

  • Dam it! Why can't Maya get these kind of tools. Autodesk/vrays pull you head out of your ass!

  • @Trilabite

    we are currently developing version for Maya

    keep an eye on news on our website

  • thats great !!!where i can download this??!!!

  • @Tovicladiesmen777

    you can download demo version at our forum

Top Comments

  • I bought Scatter.. i have no idea how to use it now.. looks complicated.. where on earth i can find some tutorials my good man?

  • @Trilabite

    we are currently developing version for Maya

    keep an eye on news on our website

Video Responses

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All Comments (37)

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  • @Trilabite That's why I'm switching from maya to 3ds...

  • is this light or just words?

  • If flight sim looked like this they could sell it for $300 - and i'd buy it.

  • Render time: eternity.

  • I'd love to see this also for c4d, always seems like the last to get a port of anything, we have a working version of vray but scatter is something I've been hoping for, even eon managed a port for carbon but I just miss that vray stability

  • realistic 

  • @Trilabite Time to change to 3ds Max ; )

  • Wow, I couldn't even tell if it was 3D, only thing threw it off was the camera movements! AMAZING!

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