Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

XNA Omnidirectional Shadow Mapping

Loading...

Sign in or sign up now!
4,424
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Oct 16, 2008

Not finished (I want to optimize it a bit and add a cool model for de light source). The shadow maps are generated with dual paraboloid mapping. Source code available at http://www.codeplex.com/XNACommunity/Wiki/View.aspx?title=OmnidirectionalShad...

Category:

Science & Technology

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (tehg0e)

  • It is looking awesome. Is it possible to download it? I saw all other examples from your profile at XNACommunity blog ... I can't find this shadows there unfortunately.

  • Thanks! ^^ It's not available yet, but I'll upload it soon.

see all

All Comments (4)

Sign In or Sign Up now to post a comment!
  • i got a question... did u use the mezzo engine

  • Any idea on a release date on it? This is amazing..

  • Great!!! Is it working fine with huge areas like terrain and trees?

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more