Spore - Collada Export into 3D modeling programs (Blender, Maya, Max, etc.)
Uploader Comments (KCDjedi)
All Comments (59)
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will this work with the trial creature creator?
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Can someone help me! I imported my creature Kabano into brawl, I open Brawlbox and it says too many bones! Whats wrong with is?
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yeah i tried importing the file into maya it looked like a bunch of wire meshed up and then i zoomed in to see whats in it and it was the figure of my creature :( and it was crap
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ME MUST HAVE SPORE COLLADA EXPORT TO 3D SOFTWARES!
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thats cool I might make a movie of spore with collada export
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why so long render time? heres a tip: it is MUCH easier to import to blender 2.5, save, then open it in blender 2.49b
Isnt that Bowser at 1:30 ?
ultrachance850 1 year ago
@ultrachance850 Indeed it is.
KCDjedi 1 year ago
@KCDjedi dude it looks like a Spore Movie :3
shoona101films 7 months ago
@shoona101films You COULD make a movie with this, easily, if it weren;t for copyright issues associated with using Spore creatures as models. Because EA/Maxis owns the individual parts that make up the creature.
KCDjedi 6 months ago
Will this work for buildings?
0SmooK0 1 year ago
@0SmooK0
I wish, but no.
KCDjedi 1 year ago