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3Ds Max Rendering to Avi Video Tutorial

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Uploaded by on Jun 11, 2009

A few people have asked me how to render to Avi format to make short animations or display characters. This is a quick tutorila detailing the process. This does not cover animating your characters.

Category:

Film & Animation

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License:

Standard YouTube License

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Uploader Comments (Eddievedda1)

  • i do everything in this video and when its done rendering the whole thing the avi is only 4 seconds of the whole clip wtf

  • @shipsimulatorfreak Do you only have 100 frames in your scene? You can change the length in the timeline config :)

  • Hi there, I followed your video and everything is great except for one thing. If I choose a resolution of say 800 x 600 (or anything else), the rendered file is always 720 x 480. Any tips on how to get it to render to the desired pixel resolution? Thanks

  • @NicholasLeeson Very strange, you havent selected another weird renderer (at the end, keep it on default scanline, if not try MentalRay?)

  • hey dude very good tutorial!thats nice!

    BTW to render in avi i need to have registred version?i have the unregistred version of 3Ds Max 2010

  • @kamengtaiv I think you can still render OK, not sure entirely - never used an unreg version. Try to see if it works? ;)

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  • @Eddievedda1

    From what I can tell, it has to do the compressor. For example, if I choose "DV Video Encoder", then the final resolution will be 720x480, despite it saying during the render that it is rendering to my specifications (of say 800x600). If instead I choose "Uncompressed", it does render it correctly, but the file is massive and my video editing software (Vegas Pro) doesn't seem to be able to handle it. But yes, I was using the scanline and mentalray for these renders. Thanks again!

  • thank you!

  • WTF??? I GET MESSAGE INTERNAL ERROR

    ERROR CREATING OUTPUT FILE

  • @NickB2513 Hi Nick, this is more animating than rendering. But if you click the time configeration to the right of the time slider it will tell you how many frames a second you are working with. Default is 30 IIRC. So one second is 30 frames on the slider. You can change how many frames are in the animation also. Then with AUTO KEY animation max will "tween" between the states you animate objects. Its not like photshop where you can have each frame staying for a certain amount of time Good luck

  • Brilliant matey,

    I'm new to 3ds max, this really helped me out.

    I was animating using the perspective not camera. Is it better to use time instead of frame option?

    I'm finding that my complete animations as avi are very fast, when I slow them down in a video editor it's really jerky.

    I'm trying to create a scene using models.

    Any tips are appreciated!

    Cheers

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