Fallout: New Vegas Gameplay Clips/Bugs + Short Review

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Uploaded by on Nov 8, 2010

My own short review of FALLOUT: NEW VEGAS

Now, as an oldschool Fallout fan, I had some trouble accepting Bethesda's Fallout 3. It was surely addictive, mainly because I love exploring places, but no turnbased combat + highly conservative design was visible everywhere.

There was violence alright and lots of gore, but adult themes and that Fallout-feel was miserably gone. Now, Fallout 2 was sometimes too much over the top, but as an European, I have a hard time accepting that nudity and sexual themes are bad, but blood splattering violence is good...

Obsidian was behind this newest creation, but Betheseda still published it, so let's see how old Fallout guys did it this time.......

Well, sadly, from graphical point of view, FALLOUT: NEW VEGAS is almost FALLOUT 3 with a super-addon, because many of the design elements are still there, even some of the old textures are still here in New Vegas, even underground corridors that were in Fallout 3 are the same. Well, I can understand that it saves time to use pre-existing 3D-objects (like that huge scorpion), but seeing the same thing over and over again just isn't nice.

VATS (or Bethseda's "answer" to turn-based combat) is the same as always - One trick pony that gets boring after awhile, but there are many new options available there, if you have the right weapon.

That old Fallout-feel, however, is partially back.
Guys at Obsidian did some right things here, but no wonder, they are partially the same old gang who did Fallout 1 and 2 and it shows.

There are places around where you can read more about the backstory, so I am not repeating it much here.
Character's are more interesting, places and story is hugely more interesting than that stuff in Fallout 3. No more following your daddy's boring experiments in chemistry. This time you want to know why you tried to deliver a package to New Vegas, and someone tried to kill you instead!

Hardcore-mode is the most fascinating thing about NEW VEGAS, and I highly suggest activating it - If you think you have *balls* that is.

You need food and water regulary, and sleep from time to time. However, it has some nasty downfalls attached...

First, you dont get tired by running around forever, and sleep meter does not move much at all. I guess you could stay awake for days without any effect.

Second gripe....There are many places where you can drink clean water (=no radiation), but you cant pick up empty bottles that are all around the wasteland and fill them with water. Now that is highly illogical! Of course, when your character can easily carry a ton of equipment, you could carry around 50 bottles of water and never get thirsty. Stupid as hell. This could be fixed by reducing the weight you can carry, but no - Hardcore-mode is good idea, but partially ruined things like this.

You can cook food too, if you find a campfire somewhere. Have some pieces of gecko meat? Make some steaks. Grilled mantis legs? Have a go, if you have some legs, wine and honey!
For more complex recipes you need high enough SURVIVAL skills, so cooking gets better as you gain levels.

Still, hardcore-mode didn't need some new coding, they are using pre-existing code that was already there in Fallout 3. Basically what thirst and hunger are (H20 and FOD in PIPBOY), they are just like radiation sickness, that get worse as time goes on. Drinking water and consuming food lowers the sickness, while drinking alcohol makes thirst even worse. A word of warning for those who play this for the first time, and grab 5 bottles of wine without even looking at the item statistics(!)

You can reload ammo too, although you need lots of stuff to do it. Empty shells, gunpowder and such.
And for those who like GUNS AND AMMO, guys at Obsidian have some nice treats around.

A bit low powered, but silenty deadly, 22LR is around, as is .357 MAGNUM and .44 MAGNUM - Pistols are available also in 9mm and 10mm calibers. So nice to see .22LR and .357 MAGNUM around, because those two are the most familiar calibers in real world for me.

Shotguns are available in several calibers as are many bigger rifles. You can even switch from hollow-point ammo to armor-piercing, if need arises. Quite useful.

In the end, Fallout: New Vegas is what Fallout 3 should have been in the first place - I think even amount of preorders showed that quite well. Some have complained about bugs, but I haven't seen any bad yet (knocks wood). Companions, I have heard, have some nasty AI-bugs that cause them to attack everything. Haven't seen this yet, but this thing hopefully gets fixed by future patches. Old Fallout 3 bugs however, are here too. NPC pathfinding seems to be age old problem, as are crazy bugs as HAVOK (physics engine) goes haywire (usually when you kill something in VATS). Some of the strange bugs are visible in this short video.

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Uploader Comments (BlackStar250874)

  • bethesda softworks made fallout grow! ! ! obsidian entertainment just cryed seeing it and wanted it back.... fallout new vegas was great but to plain and empty places and stuff whit no meaning... cant wait for another real fallout made just by bethesda softworks in 2011

  • @30481852 Made Fallout grow? Making a huge but dull 3D-world with lame dialogue + a 50 cent storyline is hardly growing something. They bought the name but they will never understand the rich world of Fallout. They are too conservative and narrowminded to do that.

    Let me see? You have't played any older/real Fallout's before F3 - Right?

    And the world around the real Las Vegas is really quite empty and plain. If you know anyone who is

    living in Nevada, you should know that.

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  • @BlackStar250874

    I liked Fallout 3 but New Vegas was just a better game. I loved the desert setting and how you could work for any faction you wanted and not just one like in Fallout 3. The characters were funner and the side quests were a lot better done than in than Fallout 3. Hardcore mode was great but they should of got rid of fast traveling in my view but I never fast traveled anyway and the vaults were just better to explore. Obsidian should make the next Fallout game.

  • @BlackStar250874 I'm not buying a Bethesda game again they don't even try to fix the problems unplayable game only good use for the paperweight is a coaster :).

  • a huge world is great but then u need to put hell of alot more details in it and ppl and stuff to do

  • i want more history more stuff to do like the fallout 3 that was so amazing. just wasnt the same whitout all the main characters like james, threedog and all the fun ppl in the capital wasteland. ofc the engine was cool becouse bethesda made it and sold it unfinished to the obsidian entertainment. they had new storys but just didnt get the whole fallout 3 feeling. the vaults were boring and i feelt like getting a good weapon was so damn easy and i got new weapons all the time to easy...

  • blokdeblok who cares get a life look at me second comment you jerk

  • oh whoopee my lifes exploding with excitement i got first comment yay.

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