After taking out T-Rex again and those stupid path blocking dinosaurs it's time to take on Area 3!In this Area there will be fireballs from the volcano that come at you non-stop so you really gotta test your aiming!Enjoy!
enjoy!
Jurassic Park (c) 1994 Sega.
An on-the-rails lightgun game for one or two players, based on the groundbreaking Steven Spielberg movie of the same name.
Jurassic Park features Sega's often-used and highly effective sprite scaled graphics and is very similar in style to another Sega Lightgun shoot-em-up, 1991's "Rail Chase". For subsequent games in the series, graphics technology had moved on somewhat and scaled sprites were dropped in favour of far superior textured polygons.
- TECHNICAL -
Sega System 32 hardware
Main CPU : V60 (@ 16.10795 Mhz), Z80 (@ 8.053975 Mhz)
Sound Chips : (2x) YM3438 (@ 8.053975 Mhz), RF5C68 (@ 12.5 Mhz)
Screen orientation : Horizontal
Video resolution : 416 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 16384
Players : 2
Control : lightgun
Buttons : 1
- SERIES -
1. Jurassic Park (1994)
2. The Lost World - Jurassic Park (1997)
3. The Lost World Special - Jurassic Park (1997)
4. Jurassic Park III (2001)
- STAFF -
Directors : Juro Watari, Kenji Kanno
Programmers : Takeshi Goden, Toshikazu Goi, Kenji Yamamoto, Mari Tsuruzoe, Hideshi Kawatake, Akira Ohe
Graphic designers : kyoshi Ieizumi, Megumi Matsuda, Nahoko Naruke, Kenji Arai, Seiichi Yamagata, Jun Uriu, Shinichi Nakagawa
Sound : Saeko Sasaki, Maki Morrow
Mechanical designers : Yasuo Ishikawa, Masayoshi Yamada
Electrical designers : Hiroki Koyama, Tomoyuki Goto
Industrial designers : Kimio Tsuda, Hiroyuki Yoshimi
hate the music but the game is awesome^^
stohlii 1 year ago
@stohlii I agree with you man. the music is horrible but the game is pretty good at it's time.
DevinFighter 1 year ago