Gameplay video of a game I worked on as a designer. The player is a living oil blob that leaves a trail of oil wherever he walks. Fire constantly chases the player along this trail, igniting the oil and other flammable objects throughout the level. The fire is both a danger to the player as well as a tool that can be used to burn away obstacles. This shows a playthrough of a level I designed to teach the player about the existence of different kinds of oil that burn at different speeds.
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