Procedural real-time landscape Sony Playstation 3
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Uploader Comments (3DisFuntastic)
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All Comments (7)
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Is the terrain suppose to change when the camera gets close it's almost like the Displacement maps are snapping into play instead of a smooth unnoticeable change.
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Impressive!
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Not heard of it, is there way we can take this convo off of here?! IE private
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This is fantastic... I don't suppose you were using PhyreEngine were you?
Gilrod2112 2 years ago
@Gilrod2112
Hi Gilrod,
This project has been developed on the alpha version of scream for ps3.
3DisFuntastic 2 years ago