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UnrealEd 3.0 Official Tutorial BSP Brushes Part 2

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Uploaded by on Jul 1, 2008

UnrealEd 3.0 Official Tutorial
Level Design 1, Level Design 101, BSP Brushes Part 2

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Gaming

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Standard YouTube License

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Uploader Comments (104Sargeisms)

  • thx, I've watched all of those vids on tutorial for UnrealEd. They are really helpful. Are there any more of those? I really wanna learn how to make the huge map used in the intro ;)

  • Bunch of new tutorials for UnrealEd are now available!

  • good god, FINALLY it posted

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All Comments (7)

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  • @gangsta2king eright click on actors (the chess piece at the top bar), click on navigation point, then mission objective, and click the title, go back to you're edited map, right click and click add "(what ever you clicked on)"

  • @gangsta2king but then again im building for postal

  • @gangsta2king you need to have a type of navigation, or "type" of game like, CTF, the two babes, red and blue, place them in a room, tell me if that helps

  • Hi Thanks for the GREAT Tutorials ! But In Fact i got a question.

    When i place a start place point and i want to rotate i tryed to use rotate actors but when i start the game it kill me right AWAY. how to i rotate player start or is there a tutorial that you show ? if yes send me the link if no can you help !! ?

  • Vertices editing question.

    You seem to be able to move your vertices arbitrarily, I wonder how do you do so?

    When I move them, they seem to be grid locked.

    Not vertices alone too, but when I move a brush, I have the same problem, which is causing many drawbacks.

    Is there a settng to turn on/off this? Also, is there anything like "line-lock" I've experienced in other 3D modelling programs?

    And is it possible to change the pivot point?

    Thanks,

    From Dante

  • Good thing that I can revisit videos like this one. Completely forgot how to edit vertices (trying to change physics volumes' shapes!)

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