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SubPatch Head in Lightwave

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Uploaded by on Jul 4, 2007

A head modeled in Lightwave using subpatches.

Author: Pazur.

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

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Top Comments

  • OMG it's KANE!!!

  • TOO GOOD.

    That was fantastic. I'm so crap at modelling in Modeler. Getting better though.

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All Comments (82)

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  • how did you extend the edges like that? All i can see is you pulling out extra polygons but i dont know what command your using

  • @saiyan536 use the up key to add horizontal lines and the down key to remove horizontal lines. use right to add vertical lines and left to remove vertical lines

  • how do you add extra lines on your object? 

  • @Wakka12321 even though im a complete noob .i think its a weight map .but u might know that know since that comment was from last yr lol

  • @multiverses2009 wow... that's just crazy! What could you do with a 1-point poly anyway?

  • @zanychimp you can have one point polys in lightwave.

  • @ianh16 Well you can't have a polygon with 1 or 2 vertices, and lightwave can't subpatch anything with more than 4.

  • @multiverses2009 i didnt do it ;ucky me

  • @0Shakey If you do what this lame dick tells you, then your youtube account will be hacked.

  • Can you creat a game with this

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